close
← All heroes ← The Thing · Ultron →
Thor
Vanguard

Thor

Тор

Thor Odinson — son of Odin and God of Thunder, one of the most valiant warriors in the cosmos. Wielding the magical hammer Mjolnir, Thor summons the fury of the storm to crush his enemies. After the Temporal Rift, Thor was banished to a dangerous timeline by his treacherous brother Loki.

Attributes

Health
325+300 Regenerating Shield
Movement Speed
6.5 m/s
Chapter IV · Heroes

Abilities

LMB

Mjolnir Bash

Swing Mjolnir to strike enemies. While in Awakened state, Thor can launch lightning waves to deal damage

  • ▸ Range: 4m
  • ▸ Attack Interval: 0.6s
  • ▸ Damage: 45
Q

God of Thunder

Launch upward and strike the ground after charging, dealing damage to enemies within range

  • ▸ Field Range: 8m radius (constant), 8m spherical radius (one-time)
  • ▸ Height: 9m
  • ▸ Duration: 1.5s
  • ▸ Damage: 40 (constant over 0.5s), 220 (one-time)
  • ▸ Special Effect: Stuns nearby enemies for 1s upon landing
  • ▸ Energy Cost: 3100
Shift

Storm Surge

Hold to spin Mjolnir, then dash forward, knocking back enemies

  • ▸ Maximum Charge Time: 2s
  • ▸ Dash Distance: 10m (uncharged), 20m (fully charged), 6m/13m (with enemy)
  • ▸ Damage: 40 (uncharged), 60 (fully charged)
  • ▸ Thorforce Cost: 1
E

Lightning Realm

Summon lightning that restores Thorforce based on the number of enemies hit

  • ▸ Range: 5m spherical radius
  • ▸ Maximum Duration: 4s
  • ▸ Damage: 50 upon crossing the boundary
  • ▸ Cooldown: 12s
  • ▸ Special Effect: Restores 1 Thorforce per enemy in area; 30% slow, 2s air restriction
F

Awakening Rune

Consume Thorforce to enter Awakened state, gaining bonus health and enhancing Mjolnir Bash

  • ▸ Projectile Speed: 60 m/s
  • ▸ Attack Interval: 0.4s (first three stages), 0.8s (fourth stage)
  • ▸ Range: 3m spherical radius
  • ▸ Duration: 5s
  • ▸ Damage: 70 (projectile), 15/s (field)
  • ▸ Shield Duration: 2.5s
  • ▸ Thorforce Cost: 3
  • ▸ Special Effect: Deals damage over time; restores 1 Thorforce at end of state
RMB

Hammer Throw

Throw Mjolnir forward, which then returns to you

  • ▸ Projectile Speed: 60 m/s (forward), 80 m/s (return)
  • ▸ Maximum Distance: 24m
  • ▸ Damage: 50 (forward lunge), 25 (return)
  • ▸ Cooldown: 6s
  • ▸ Special Effect: Hits grant 75 bonus health (once per throw)
Passive

Thorforce

Consume Thorforce to gain bonus health. Direct hit with Mjolnir Bash instantly recharges Thorforce

  • ▸ Maximum Thorforce: 3
  • ▸ Recovery speed: 5s per Thorforce
  • ▸ Bonus health per Thorforce: 50 per point, 150 for 3 points
  • ▸ Bonus maximum health: 150
  • ▸ Energy restoration on hit: 5s
  • ▸ Consumption cooldown: 1.5s

Team-Ups

C

Thunderstrike Pike

Angela shares fragments of her Eternity with Thor, allowing him to throw the Storm Spear, which restores Thorforce for each enemy hit. Afterward, Thor can jump to the spear's explosion point, dealing damage in a wave

  • ▸ Cooldown: 30s
  • ▸ Projectile Speed: 80 m/s
  • ▸ Projectile damage: 25
  • ▸ Projectile field damage: 30
  • ▸ Projectile field range: 5m
  • ▸ Ground damage: 45
  • ▸ Maximum ground distance: 30m
  • ▸ Ground field range: 5m
Passive

Ragnarok Rebirth

Base effect — receiving fatal damage prevents immediate defeat; Thor gains a decaying pool of bonus health. Upon participating in a KO, Thor is revived. Enhanced effect — when allied with Hela, either of them instantly revives with a healing effect

  • ▸ Cooldown: 50s
  • ▸ Cooldown on miss: 30s
  • ▸ Minimum health on revival: 300
  • ▸ Bonus health: 600
  • ▸ Damage reduction: 40%
  • ▸ Healing over time: 50/s for 3s
C

Divine Armory

Base effect — throw the Storm Spear, restoring Thorforce for each enemy hit. Jump to the explosion point for a second wave of damage. Enhanced effect — when allied with Angela, jumping to the spear grants bonus health

  • ▸ Cooldown: 15s
  • ▸ Spear damage: 30
  • ▸ Spear range: 5m spherical radius
  • ▸ Strike damage: 45
  • ▸ Strike range: 5m spherical radius
  • ▸ Bonus health (enhanced effect): 100

Changelog

v20260911 Season 10

The God of Thunder fortifies his divine body and makes his realm more hazardous to traverse.

  • ▸ Base Stats: Base Health increased from 300 to 325.
  • ▸ Secondary Fire (Lightning Realm): Damage to enemies crossing the boundary after activation increased from 40 to 50.
  • ▸ Passive (Team-Up with Angela): Divine Armory cooldown reduced from 20s to 15s.
v20260730 Season 9

Fixed a bug where if Thor activated Ragnarok Rebirth during the cast of his ultimate, he could receive unexpected healing from allies, and the game would incorrectly register a defeat. Odinforce is now resolved correctly.

v20260710 Season 9

The God of Thunder receives an agility boost and a new powerful shield to bring the storm more effectively.

  • ▸ E Storm Surge: Slightly increased travel distance of the uncharged, fast cast.
  • ▸ RMB Hammer Throw: Increased throw damage from 45 to 50 and return damage from 20 to 25.
  • ▸ LMB Bonus Health provided upon hit: Increased from 50 to 75.
  • ▸ Base health reduced from 600 to 300. Added 300 regenerating shield.
v20260528 Season current

A meeting with bloodsuckers! Buff to the Thunder Formation build by increasing Storm Surge damage scaling.

  • ▸ Increased Storm Surge damage scaling
v20260213 Season 6.5

Thor trades the temporary health boost from Storm Surge for a consistent mini-shield from Hammer Throw — providing more threat during ranged throws, but less survivability during mindless dives.

  • ▸ [Shift] Hammer Throw: new effect — upon hit, grants +50 bonus health (triggers once per throw).
  • ▸ [RMB] Storm Surge: bonus health 75 ⇒ 50.
v20251212 Season 5.5

The God of Thunder finally gains freedom of maneuver in Storm Surge — Thor can now adjust his course directly during the dash.

  • ▸ [RMB] Storm Surge: you can now freely change direction during the dash.
v20250912 Season 4

The God of Thunder receives a noticeable ultimate boost — Thor now not only reaches the target faster but also stuns everyone in the landing zone.

  • ▸ [Q] God of Thunder (Ultimate Ability): movement speed during ultimate 600 ⇒ 700. Upon landing, enemies in the area receive Stun for 1 sec.
v20250808 Season 3.5

The God of Thunder receives a guaranteed Thorforce return from the rune, and leaving his lightning zone is now painful — Thor himself dictates the terms of engagement.

  • ▸ [F] Awakening Rune: upon exiting the rune mode, Thor is guaranteed to receive +1 Thorforce.
  • ▸ [E] Lightning Realm: enemies leaving the zone receive the Grounded effect for 2 sec. (blocks aerial abilities).
v20250411 Season 2

The God of Thunder becomes tougher and faster.

  • ▸ [Stats] Health ⇒ 600, movement speed ⇒ 650.
v20250221 Season 1.5

The God of Thunder no longer idles after the rune — we are removing the general cooldown so that Thor can set the rhythm of battle with his hammer without forced pauses.

  • ▸ [F] Awakening Rune: general cooldown after the rune's effect ends has been removed.
v20250110 Season 1

The God of Thunder required greater durability and reliability when using his ultimate.

  • ▸ [Stats] Base Health: 500 ⇒ 525.
  • ▸ [Q] God of Thunder (Ultimate): Thor gains immunity to crowd control effects while the ability is active.