Тор
Thor Odinson — son of Odin and God of Thunder, one of the most valiant warriors in the cosmos. Wielding the magical hammer Mjolnir, Thor summons the fury of the storm to crush his enemies. After the Temporal Rift, Thor was banished to a dangerous timeline by his treacherous brother Loki.
Attributes
Swing Mjolnir to strike enemies. While in Awakened state, Thor can launch lightning waves to deal damage
Launch upward and strike the ground after charging, dealing damage to enemies within range
Hold to spin Mjolnir, then dash forward, knocking back enemies
Summon lightning that restores Thorforce based on the number of enemies hit
Consume Thorforce to enter Awakened state, gaining bonus health and enhancing Mjolnir Bash
Throw Mjolnir forward, which then returns to you
Consume Thorforce to gain bonus health. Direct hit with Mjolnir Bash instantly recharges Thorforce
Angela shares fragments of her Eternity with Thor, allowing him to throw the Storm Spear, which restores Thorforce for each enemy hit. Afterward, Thor can jump to the spear's explosion point, dealing damage in a wave
Base effect — receiving fatal damage prevents immediate defeat; Thor gains a decaying pool of bonus health. Upon participating in a KO, Thor is revived. Enhanced effect — when allied with Hela, either of them instantly revives with a healing effect
Base effect — throw the Storm Spear, restoring Thorforce for each enemy hit. Jump to the explosion point for a second wave of damage. Enhanced effect — when allied with Angela, jumping to the spear grants bonus health
The God of Thunder fortifies his divine body and makes his realm more hazardous to traverse.
Fixed a bug where if Thor activated Ragnarok Rebirth during the cast of his ultimate, he could receive unexpected healing from allies, and the game would incorrectly register a defeat. Odinforce is now resolved correctly.
The God of Thunder receives an agility boost and a new powerful shield to bring the storm more effectively.
E Storm Surge: Slightly increased travel distance of the uncharged, fast cast. RMB Hammer Throw: Increased throw damage from 45 to 50 and return damage from 20 to 25. LMB Bonus Health provided upon hit: Increased from 50 to 75. A meeting with bloodsuckers! Buff to the Thunder Formation build by increasing Storm Surge damage scaling.
Thor trades the temporary health boost from Storm Surge for a consistent mini-shield from Hammer Throw — providing more threat during ranged throws, but less survivability during mindless dives.
[Shift] Hammer Throw: new effect — upon hit, grants +50 bonus health (triggers once per throw). [RMB] Storm Surge: bonus health 75 ⇒ 50. The God of Thunder finally gains freedom of maneuver in Storm Surge — Thor can now adjust his course directly during the dash.
[RMB] Storm Surge: you can now freely change direction during the dash. The God of Thunder receives a noticeable ultimate boost — Thor now not only reaches the target faster but also stuns everyone in the landing zone.
[Q] God of Thunder (Ultimate Ability): movement speed during ultimate 600 ⇒ 700. Upon landing, enemies in the area receive Stun for 1 sec. The God of Thunder receives a guaranteed Thorforce return from the rune, and leaving his lightning zone is now painful — Thor himself dictates the terms of engagement.
[F] Awakening Rune: upon exiting the rune mode, Thor is guaranteed to receive +1 Thorforce. [E] Lightning Realm: enemies leaving the zone receive the Grounded effect for 2 sec. (blocks aerial abilities). The God of Thunder becomes tougher and faster.
[Stats] Health ⇒ 600, movement speed ⇒ 650. The God of Thunder no longer idles after the rune — we are removing the general cooldown so that Thor can set the rhythm of battle with his hammer without forced pauses.
[F] Awakening Rune: general cooldown after the rune's effect ends has been removed. The God of Thunder required greater durability and reliability when using his ultimate.
[Stats] Base Health: 500 ⇒ 525. [Q] God of Thunder (Ultimate): Thor gains immunity to crowd control effects while the ability is active.