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The Thing
Vanguard

The Thing

Существо

Benjamin Grimm — an unyielding warrior, always at the forefront of battle. When cosmic rays transformed him into a rocky monster, Ben did not lose the golden heart hidden beneath his stone-like exterior. Since New York was engulfed in eternal night, he has dedicated himself to protecting his city from the monsters that plague it.

Attributes

Health
725
Movement Speed
6m/s
Chapter IV · Heroes

Abilities

LMB

Rocky Jab

Rapidly throws a flurry of forward punches

  • ▸ Damage: 40 per hit (double hit)
  • ▸ Attack Range: 4m
  • ▸ Attack Interval: 0.33s between hits, 1s between series
RMB

Stone Haymaker

Delivers a powerful heavy punch. Can knock flying enemies airborne

  • ▸ Damage: 55 + 8% of enemy max Health
  • ▸ Attack Range: 8m
  • ▸ Forward Movement: 3m during attack
  • ▸ Bonus Health: Equal to damage dealt (max 150)
  • ▸ Special Effect: Can knock flying enemies down
Shift

Yancy Street Charge

Continuously charges forward, launching enemies into the air and creating a zone that blocks the use of mobility abilities

  • ▸ Movement Bonus: 100%
  • ▸ Duration: 4s
  • ▸ Damage: Charge 30, ground slam 20, immobilization zone 15 per second
  • ▸ Bonus Health: 200 during activation
  • ▸ Cooldown: 12s
  • ▸ Range: Ground slam 8m, zone radius 8m
E

Embattled Leap

Leaps to an ally and applies damage reduction to self and nearby allies at the landing site

  • ▸ Maximum Distance: 20m
  • ▸ Cooldown: 3s base, 10s per use
  • ▸ Damage Reduction: 20% to self and allies within 5m for 3s
F

Battle Blitz

Leaps to an enemy and applies vulnerability to enemies at the landing site

  • ▸ Maximum Distance: 20m
  • ▸ Cooldown: 3s base, 10s per use (shared with E)
  • ▸ Vulnerability: 20% to all enemies within 5m for 3s
Q

Clobberin' Time

Uses immense strength to launch all enemies in front of The Thing into the air

  • ▸ Energy Cost: 2800
  • ▸ Range: Height 3m, width 10m, advances 2m every 0.1s, max 18m
  • ▸ Damage: 100
  • ▸ Stun Duration: 2.5s
Passive

Unyielding Will

Immune to knock-up, knockback, and other displacement effects

  • ▸ Special Effect: Immunity to knock-up, knockback, and displacement effects

Team-Ups

Z

Cosmic Fastball

Wolverine and The Thing can interact with each other. After mutual confirmation, The Thing can grab Wolverine and throw her forward

  • ▸ Maximum Distance: 20m
  • ▸ Cooldown: 3s without throwing, 15s after throwing
C

Gamma Charge

Hulk charges Black Panther and The Thing with gamma radiation. The Thing gains Gamma Gauntlets that enhance the damage and radius of his punches, restoring health on hit

  • ▸ Cooldown: 25s
  • ▸ Duration: 8s
  • ▸ Left-click damage: 45 in radius of 5m
  • ▸ Right-click damage: 60 + 11% of maximum health in radius of 9m
  • ▸ Maximum bonus health: 120
X

Flying Thing

Human Torch can lift The Thing into the air and slam her down, dealing damage, launching enemies, and creating a zone that disables mobility abilities

  • ▸ Cooldown: 30s on success, 3s on failure
  • ▸ Maximum Distance: 20m
  • ▸ Flight speed: 15m/s
  • ▸ Maximum flight duration: 8s
  • ▸ Damage: Ascent 30, mobility disable 15 per second
C

Two in One

Enters an enhanced state, fists engulfed in flames. Each punch deals splash damage, each heavy punch creates an explosion

  • ▸ Cooldown: 18s
  • ▸ Left-click attack radius: 6m
  • ▸ Right-click attack radius: 9.5m
  • ▸ Duration: 8s
C

Unbreakable Forces

Base effect — upon activation, generates a layer of Psionic Armor that grants bonus health scaled by current missing health. Enhanced effect — when paired with Invisible Woman, the armor is reinforced. While armor is active, each time The Thing takes a set amount of damage, the armor emits a healing wave in an area for allies. Additionally, the conversion rate of missing health to bonus health is increased

  • ▸ Bonus health regeneration: 20
  • ▸ Damage required to trigger healing: 150
  • ▸ Amount of healing: 80
  • ▸ Healing radius: 8m radius
  • ▸ Cooldown: 20s
  • ▸ Duration: 5s

Changelog

v20261009 Season 10

Time to smash: shields recharge faster, and healing is more responsive near the Fantastic Four.

  • ▸ Passive (Team-Up with Invisible Woman): Unbreakable Forces cooldown reduced from 20s to 15s. Enhanced effect: the damage threshold required to trigger healing is reduced from 150 to 125.
v20260911 Season 10

Ben Grimm receives a slight reduction in health and adjustments to his attack rhythm.

  • ▸ Base Stats: Base Health reduced from 750 to 725.
  • ▸ LMB (Stone Haymaker): Damage changed from 55 + 10% of the target's Maximum Health to 55 + 8% of the target's Maximum Health.
  • ▸ RMB (Yancy Street Charge): Cooldown increased from 10s to 12s, area duration reduced from 5s to 4s.
  • ▸ Passive (Team-Up with Human Torch): Cooldown for Two-in-One increased from 15s to 18s, duration reduced from 10s to 8s.
v20260710 Season 9

It is time for battle glory! Ben gains additional protection on his heavy attacks, and we are adjusting hitboxes to ensure reliable tracking of lifted targets.

  • ▸ LMB Stone Haymaker: Maximum additional health shield increased from 100 to 150.
  • ▸ E Yancy Street Charge: Slightly increased the vertical detection height of the anti-movement zone at the end to prevent unexpected use of movement abilities by lifted enemies.
  • ▸ Q Clobberin' Time (Abilities Abilities): Slightly reduced the recovery time when used immediately after Battle Blitz or Embattled Leap.
v20260515 Season 8

Strengthening Ben's "rocky" shell so he can soak up more damage in prolonged fights.

  • ▸ [Stats] Base health: 700 ⇒ 750.
v20251212 Season 5.5

Ben becomes a highly specialized anti-Vanguard: Stone Haymaker punishes tanks more effectively, and the anti-mobility zone holds divers in place longer.

  • ▸ [RMB] Stone Haymaker: bonus damage (% of target's max health) 8% ⇒ 10%.
  • ▸ [Shift] Yancy Street Charge: anti-mobility field duration 3 sec. ⇒ 5 sec.
v20251114 Season 5

A complete overhaul of Ben's frontline playstyle: Battle Blitz switches from self-defense to debuffing enemies, Stone Haymaker becomes a targeted anti-tank tool, and Embattled Leap provides DR to the entire team instead of a single hero.

  • ▸ [E] Embattled Leap: DR on self 25% ⇒ 20%; new effect — +20% DR to all allies within 5 m of landing.
  • ▸ [F] Battle Blitz: DR on self removed; new effect — 20% Vulnerability to all enemies within 5 m.
  • ▸ [RMB] Stone Haymaker: base damage 90 ⇒ 55; +50 bonus health bonus removed. New: +8% of enemy max health per hit + bonus health = damage dealt (up to 100).
v20250704 Season 3

IT'S CLOBBERIN' TIME! Smoother movements and a new ability.

  • ▸ [F] Battle Blitz (New Ability): jump towards enemies with 25% reduced damage taken. Range 20 m.
  • ▸ [RMB] Stone Haymaker: now knocks flying enemies hit by the attack into flight.
v20250411 Season 2

The Thing receives a slight reduction in defensive effects for himself and his team.

  • ▸ [E] Embattled Leap: damage reduction effect for The Thing and his allies 30% ⇒ 25%.