Balance post: Iron Man's missiles gain homing capabilities, Phoenix increases damage and replaces self-healing with Bonus Health, Gorr loses some lethality, and Jubilee provides more generous healing.
Key changes
A new wave of adjustments is on the way! Iron Man locks onto targets with a brand-new missile mechanic, Phoenix amplifies her damage output, Gorr slightly reduces the lethality of his scythe, and Jubilee brings even more explosive healing to the battlefield.
Let’s take a look at how the game is changing.
Our prehistoric buddy sheds a bit of weight to keep things fair and balanced.
The wretched little man now pulls the trigger faster, while the Green Goliath becomes more ferocious on the battlefield.
The Master of Magnetism increasingly relies on his psychic bond.
Time to smash: shields recharge faster, and healing is more responsive near the Fantastic Four.
The fearless leader of the X-Men sharpens his blasts and extends kinetic combos.
The God Butcher slightly reduces the reach of his absolute destruction to give others a chance to fight back.
The world's greatest archer nocks arrows faster and shares a portion of Lunar healing.
Tony rolls out a major firmware update: his rocket salvos now feature homing guidance!
The cosmic entity burns hotter, replacing self-healing with an instant damage buffer to maintain relentless pressure.
Wanda slightly reduces her chaos magic to prevent her area-of-effect zone control from becoming excessive.
The Golden Savior enhances the healing power of his cosmic blasts when entering combat with an artificial ally.
The Cajun card player spins his staff for longer and charges suits faster for quicker returns.
Jubilee is shining bright: enhanced bursts, improved survivability, and a more robust dose of vampiric resilience.