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Psylocke is a telepathic ninja and psychic warrior capable of manifesting various weapons through sheer will. This trained ninja gracefully glides across the battlefield, dismantling enemy defenses with a single thought. Torn from her reality by a temporal rift and captured by the Collector, Psylocke escaped with new allies and now seeks other familiar warriors to end the conflict and return home.
Attributes
Fires bolts from a psionic crossbow that damage enemies and reduce the cooldown of all abilities.
Delivers powerful strikes with a psionic katana to nearby enemies, slowing their movement.
Dashes forward, slicing through enemies in the path with psionic blades.
Enters stealth mode and gains increased movement speed.
Launches a volley of psionic shurikens that stick to enemies, dealing damage and granting Psylocke bonus health. Press again to recall.
Psylocke and Cloak & Dagger exchange light and dark energy. Psylocke can launch a light boomerang that damages enemies and heals allies, as well as a ring of dark darts that slow enemies.
Creates an illusory projection that automatically performs a Psi-Blade Dash while Psylocke enters stealth. When Psylocke attacks, the illusion mimics her strikes. With Emma Frost, Psylocke can swap positions with the illusion.
The psychic ninja tightens the spread of her crossbow and accelerates her shurikens.
Fixed an issue on the Hellfire Bay Beach map where the scarf on Psylocke's default costume did not move dynamically while she was on the swings. The scarf now flows elegantly in the wind.
Damage and Team-Up effect balance adjustments.
A telepathic ninja who deals more damage from the shadows and synergizes flawlessly with her new telepathic peers.
Rebalancing Psylocke's power axes: the Psionic Crossbow rotation is slightly slowed down, but Wing Shurikens become more reliable for sustained pressure.
[LMB] Psionic Crossbow: cooldown reduction on hit decreased from 0.25 sec. ⇒ 0.3 sec.. [RMB] Wing Shurikens: damage 8 ⇒ 9. Psylocke becomes slightly weaker at long range and during her ultimate — her dominance in the mid-range meta will decrease.
[LMB] Psionic Crossbow: max. falloff at 30 m 60% ⇒ 70%. [Q] Dance of the Butterfly (Ultimate): damage per hit 170 ⇒ 160. Psylocke was returning from Dance of the Butterfly too quickly — we are raising the energy threshold so that every execution feels earned.
[Q] Dance of the Butterfly (Ultimate Ability): energy cost 2800 ⇒ 3400. Psylocke becomes significantly more dangerous in her ultimate: she loses only half of her mobility, but her strikes have become more lethal—Dance of the Butterfly now truly executes.
[Q] Dance of the Butterfly (Ultimate Ability): self-slow 30% ⇒ 15%. Damage per hit 150 ⇒ 170. Psylocke was receiving too much free damage from the passive shuriken return — we are nerfing this specific phase to encourage active casts.
[RMB] Wing Shurikens (return): damage 12 ⇒ 8. Adding opportunities to counter her ultimate.
[Q] Dance of the Butterfly (Ultimate Ability): the ability now accounts for barriers (e.g., Magneto or Hulk) when checking targets.