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Jeff the Land Shark
Strategist

Jeff the Land Shark

Джефф Сухопутная Акула

Jeff is a small and charming hammerhead shark who brings joy and healing to the battlefield. Despite his cute appearance, this sprightly little one has the ability to transform into a ravenous beast capable of swallowing an entire army of enemies in one massive gulp. After escaping from the Collector's amusement park, Jeff got the chance to prove that he is a true hero.

Attributes

Health
250
Movement Speed
6m/s
Chapter IV · Heroes

Abilities

LMB

Joyful Splash

Releases bursts of healing energy that deal damage to enemies and heal allies

  • ▸ Fire Rate: 20 shots per second
  • ▸ Projectile Speed: 100 m/s
  • ▸ Damage: 70/s
  • ▸ Healing: 140/s
  • ▸ Ammunition: 100
  • ▸ Damage Falloff: Starts at 15m, decreasing to 60% at 30m
RMB

Aqua Burst

Launches a fast-moving water sphere that explodes on impact, dealing damage to enemies within its area of effect

  • ▸ Fire Rate: 1.75 shots per second
  • ▸ Reload: 3 charges, each restored in 3s
  • ▸ Projectile Speed: 150 m/s
  • ▸ Projectile Damage: 30 per shot
  • ▸ Spell Field Damage: 45 per shot
  • ▸ Range: 3m spherical
  • ▸ Damage Falloff: Starts at 1m, decreasing to 50% at 3m (projectile damage unaffected)
  • ▸ Special Effect: Direct hits knock enemies upward
Q

It's Jeff!

Dives into the ground and emerges, swallowing enemies and allies within its area of effect, activating Hide and Seek mode. Leaves a healing puddle that heals allies within its area of effect

  • ▸ Range: 10m radius, 5m height
  • ▸ Damage: 25/s
  • ▸ Healing: 225/s
  • ▸ Duration: 6s
  • ▸ Ally Bonus Health: 45 health per second, max 150
  • ▸ Healing Pool: 130/s, radius 8m, duration 8s
  • ▸ Energy Cost: 4500
Shift

Hide and Seek

Dives into the ground, gaining acceleration and invisibility. Jeff can heal himself and climb walls while diving

  • ▸ Acceleration Multiplier: 60%
  • ▸ Max Energy: 120
  • ▸ Energy Cost: 20/s
  • ▸ Energy Regeneration: 15/s
  • ▸ Healing: 35/s
  • ▸ Special Effect: Invulnerability, reduced hitbox
E

Healing Bubble

Launches a bubble that heals the ally who receives it and grants them acceleration, while knocking back nearby enemies

  • ▸ Reload: 3 charges, each recharges in 6s
  • ▸ Healing: 30/s
  • ▸ Healing speed multiplier: 15%
  • ▸ Movement speed multiplier: 60%
  • ▸ Buff duration: 4s
  • ▸ Bubble duration: 180s
Passive

Oblivious Cuteness

Reduces damage taken from critical hits

  • ▸ Critical damage reduction: 50%

Team-Ups

Z

IT'S JEFF-NADO!

When Storm activates Omega Hurricane and Jeff's ability is ready, they can use a powerful combo attack, creating a Jeff Tornado

  • ▸ Selection range: 60m radius, 90° cone
  • ▸ Absorption time: 1.5s
  • ▸ Absorption radius: 10m spherical
  • ▸ Absorption damage: 80
  • ▸ Attack interval: 2 attacks per second
X

Guardian of the Deep

Venom shares his symbiotes with Jeff and Hela. Jeff connects with nearby allies, providing constant healing. Upon effect ending, deals a powerful burst of healing

  • ▸ Reload: 20s
  • ▸ Range: 10m spherical
  • ▸ Constant healing duration: 5s
  • ▸ Constant healing: 60/s
  • ▸ One-time healing: 70
  • ▸ Bonus health: 50
  • ▸ Bonus health reduction: Starts at 3s, decreasing by 30/s
No

New Friends

Jeff and Rocket can ride on Groot's shoulders, gaining damage reduction

  • ▸ Range: Up to 12m
  • ▸ Damage reduction: 35%
C

Jeff's Cuddle Buddy

Jeff and Rocket can ride on Groot's shoulders, gaining healing in their area of effect

  • ▸ Reload: 35s
  • ▸ Field radius: 6m radius, 6m height
  • ▸ Healing: 50/s
  • ▸ Duration: 5s
C

Mr. Pool's Interdimensional Toy Box

Base effect - gain the ability to spit out the Deadpool Plushie. The plushie constantly draws the attention of nearby enemies and sprays healing mist onto nearby allies. Enhanced effect - when teamed with Deadpool, the Deadpool plushie uses much stronger attention-grabbing and simultaneously deals damage to enemies within its radius

  • ▸ Reload: 15
  • ▸ Deadpool Plushie duration: 5s
  • ▸ Deadpool Plushie radius: 6m radius
  • ▸ Damage: 30/s
  • ▸ Healing: 30/s

Changelog

v20261015 Season 10

Fixed a bug in Blood Hunt mode: after equipping the Reservoir Ripple trait, the explosion radius of Aqua Burst now correctly increases when hitting enemies with Splish-Splash Pew Pew.

v20260911 Season 10

This is Jeff! He brings more powerful bursts and a significantly deeper healing pool.

  • ▸ LMB (Joyful Splash): Healing amount increased from 130/s to 140/s.
  • ▸ RMB (Aqua Burst): Projectile speed increased from 100m/s to 150m/s, and projectile damage increased from 25 to 30.
  • ▸ Q (It's Jeff!): After using the Ultimate, healing from the pool is increased from 100/s to 130/s.
v20260813 Season 9.5

Jeff finally remembered that he is actually a marine creature: in deep water at Hellfire Bay Beach, he automatically switches from walking to a swimming animation.

v20260528 Season current

The best boy is getting even better! Buff to both builds with increased health, damage, and ability effects.

  • ▸ Increased maximum health and bonus damage ratio for the Big Fish Frenzy trait
  • ▸ Increased damage when ramming enemies with the Hide and Seek ability via Deep-Sea Propeller equipment
  • ▸ Increased continuous damage to enemies with the Drowning effect from Skuld's Mouthwash equipment
  • ▸ Increased Aqua Burst damage to enemies with the Drowning effect from the Whirlpool Waterbomb trait
  • ▸ Increased base damage of Splish-Splash Pew Pew via Kraken Blaster equipment
v20260417 Season 7.5

Slightly reducing our favorite land shark's pressure on the enemy backline.

  • ▸ [LMB] Joyful Splash: damage falloff begins at 15 m (previously 20 m), dropping to 60% at a distance of 30 m.
  • ▸ [Q] It's Jeff! (Ultimate Ability): recovery time on miss 1 sec. ⇒ 0.4 sec..
v20251010 Season 4.5

The Land Shark was reacting too poorly to accurate shots—now Jeff is noticeably more vulnerable to snipers.

  • ▸ [Passive] Oblivious Cuteness: crit damage reduction 70% ⇒ 50%.
v20250912 Season 4

The Land Shark receives a pleasant bonus — after Jeff disappears, a dense healing puddle remains for the team.

  • ▸ [Q] It's Jeff! (Ultimate Ability): upon expiration, leaves a healing zone with a radius of 8 m for 8 sec. (healing 100/s).
v20250110 Season 1

Adjusting the ultimate radius and strengthening the shark's healing capabilities.

  • ▸ [Q] It's Jeff! (Ultimate Ability): area of effect changed from a sphere (10 m) to a cylindrical field (radius 10 m, height 5 m).
  • ▸ [LMB] Joyful Splash: healing 140/s ⇒ 150/s.