Сорвиголова
Matt Murdock, tragically blinded in childhood, awakened an incredible spatial radar sense within himself. The defender of Hell's Kitchen fights for the innocent both as a lawyer and as Daredevil, delivering justice by night. After defeating the demon 'the Beast', Matt gained the power of hellfire and became known as 'Daimon' — the creator of a sanctuary in the eighth city.
Attributes
Swing the pool cues forward. Gain Fury on hit
Cross the cues and lunge forward. Gain Fury on hit
Rotate the cues into a tight defense, blocking frontal damage and deflecting projectiles. Become immune to incoming damage and gain Fury
Launch a grappling hook that pulls you and the target toward each other. Gain Fury on activation and temporarily unlock Cross Interrogation
Spend Fury to use Devil's Chain or Devil's Throw. Devil's Chain converts damage into additional health, Devil's Throw freezes enemies and unlocks Cross Interrogation
Lock onto a target, gaining increased movement speed and damage reduction while attacking. Within range, dash toward the target, blinding it and restoring Fury
Detect enemy movements within a set radius
Run along walls and bounce off them to move around
Unleash the beast within. Enemies in your field of view take damage and suffer from a stacking blindness effect. Continuously gain Fury while active
Base effect - Objection! is enhanced. Rotating pool cues deal damage to all enemies within range and deflect projectiles from all directions. Successfully deflecting attacks restores Fury. Enhanced effect - while teamed with Iron Fist, Daredevil passively restores health throughout the duration of the ability
Base effect - swings Devil's Chain crosswise, dealing damage to enemies ahead and slowing them. Enhanced effect - while teamed with Black Widow, the damage radius expands and hits restore Fury
Daredevil shares the target location of Sonic Pursuit with Punisher. Simultaneously, Punisher can launch a hellish electroshock grenade that deals damage and blinds enemies
The Devil of Hell's Kitchen gains regenerative shields but must work a little harder to break the enemy backline.
The man without fear sees too far and jumps too far — limiting radar and dash distance, reducing control duration.
[Passive] Radar Sense: maximum detection range 50 m ⇒ 40 m [F] Sonic Pursuit: dash distance 20 m ⇒ 12 m [RMB] «Objection!»: duration 1.5 sec. ⇒ 1.2 sec. Daredevil was trading too effectively — we are reducing the DR from his dash and the peak chain damage to force him to choose between attacking and escaping more often.
35 ⇒ 25; bonus max HP 125 ⇒ 100. [F] Sonic Pursuit — damage reduction: 20% ⇒ 10%. Daredevil was still farming Fury (lights) too densely and hitting too hard with the chain — we are reducing both sources to encourage Matt to play more cautiously.
80 ⇒ 75. 32.5 ⇒ 30 (total 65 ⇒ 60). [Shift] Devil's Latch: Fury upon surface grab 2 ⇒ 1. Daredevil loses the hidden pool of bonus health from the Team-Up — this returns him to pure high-risk aggressive gameplay without external safety nets.
[Passive] Team-Up Anchor: +25 bonus health bonus has been removed.