Циклоп
Scott Summers leads the X-Men as Cyclops. Through a specialized ruby visor, he precisely controls the destructive force emitted by his eyes, neutralizing any threat on the battlefield. But when the visor is removed, all restraint disappears, turning into an unstoppable stream of devastating energy!
Attributes
Fires a rapid burst of kinetic force forward. Hitting enemies accelerates the charge of Ricochet Force
Continuously fires a powerful beam that can refract between enemies and the environment. Hitting enemies accelerates the charge of Ricochet Force
Fires a beam that can diffract and track nearby enemies after hitting the environment. Upon use, Cyclops gains bonus health
Fires a concussive beam to push himself and the target backward, applying a slowing effect to the enemy
Fires a concussive beam straight down to push himself upward and knock back enemies, applying a slowing effect to them
Enters a slow-fall state while firing Concussive Beam in mid-air
Remove the visor and fire a powerful sweeping beam forward. The explosion leaves behind unstable excess energy that detonates, dealing massive secondary explosion damage
Cyclops supercharges Wolverine's claws, extending their attack range. During Vicious Rampage, Wolverine is replaced by Kinetic Claws, granting him a brief forward lunge that spreads a shower of impacts around him
Base effect - Hitting an enemy with Ricochet Force summons Phoenix to ignite them, dealing continuous burn damage over time. Hitting an ignited target with Optic Blast or Concussive Beam instantly triggers a percentage of the remaining burn damage as a single explosion. Enhanced effect - When linked with Phoenix, Spark detonations reduce the cooldown of Ricochet Force
Base effect - Release accumulated kinetic energy to enter an enhanced state for a certain duration. During the enhanced state, Cyclops gains significantly increased movement speed and jump height. Enhanced effect - When linked with Gambit during the enhanced state, the attack speed of both Optic Blast and Concussive Beam is increased
The fearless leader of the X-Men sharpens his blasts and extends kinetic combos.
Scott's optic blasts return faster and hit harder when Gambit gives him a boost.
E Ricochet Force: cooldown reduction per Optic Blast hit increased from 0.15s to 0.25s. Following the removal of Team-Up anchors, Cyclops's power is restored to ensure competitiveness in the new meta.
Scott was melting targets too easily. We are reducing his raw power and slowing down his mobility to give enemies a chance to breathe.
Fixed an issue where using RICOCHET FORCE could lead to incorrect cooldown counting or UI display errors.
[E] RICOCHET FORCE: fixed incorrect cooldown and UI display errors Resolved the dependency of the OPTIC ASCENT ability on frame rate: horizontal displacement during ascent no longer varies depending on the player's FPS.
[F] OPTIC ASCENT: horizontal displacement is no longer dependent on frame rate Fixed an issue where the secondary ground explosion of Cyclops' Ultimate sometimes failed to deal damage to targets behind cover on uneven or rugged terrain. Additionally, improved visual clarity of ability effects — enemy optics are now much easier to distinguish from allied ones.
[Q] RUBY RAGE: fixed missed damage from the secondary explosion to targets behind cover on uneven terrain [Passive] Visual Effects: enhanced distinction between enemy and allied optical beams