Блэйд
Eric Brooks — the Daywalker, half-man and half-vampire. Armed with a blazing sword and pump-action shotgun, Blade patrols the nighttime streets, feeding on the strength of his enemies until his awakened bloodlust reaches its limit.
Attributes
Strikes forward with the Ancestral Sword
Fires at enemies with the Shotgun
Parries with the Ancestral Sword, becoming Unstoppable for a short duration, reducing incoming frontal damage and decreasing the cooldown of the Daywalker's Rush
Awakens the damper blood, increasing attack speed during continuous attacks and activating Whirlwind Strike. If all Whirlwind Strike hits land, attack speed increases further. In this state, he receives Reduced Healing, but attacks grant Life Steal
Dashes forward. If a pistol is equipped, fires at enemies on hit, applying the Reduced Healing effect. If a sword is equipped, deals a slashing attack that inflicts Slow
Accumulates strength and swiftly draws the Dracula Sword, delivering a powerful Iaido strike during the forward dash and leaving behind a cutting zone where the sword automatically attacks enemies. Enemies hit receive Reduced Healing
Base effect - for each instance of a certain amount of damage taken, Blade accumulates stacks of Bloodline Awakening. Enhanced effect - when in a team with Captain America, taking critical damage instantly activates the Bloodline Awakening state, gaining bonus stacks and increasing the overall stack limit.
Blessed by Konshu, Blade gains a new ability. Upon activation, he performs a powerful strike with the Ancestral Sword, dashing forward a short distance. At the end of the dash, he rapidly delivers four strikes, each launching a Darkmoon Blade. When Darkmoon Blade hits an enemy, it ricochets to nearby targets
Base effect: perform a powerful sideways slash with the Ancestral Sword during a short forward dash. At the end of the dash, quickly deliver four strikes, each sending the Darkmoon Blade forward. When Darkmoon Blade hits an enemy, it bounces to nearby targets. Enhanced effect: when teamed with Moon Knight, each Whirlwind Slash generates one additional Darkmoon Blade
The Daywalker accumulates more Blood Potential even when Captain America is simply nearby.
The vampire hunter enhances melee combat — invulnerability lasts longer, and the dash deals more damage.
[RMB] Scarlet Shroud: Unstoppable duration 0.4 sec. ⇒ 1 sec. [Shift] Daywalker Dash (swordsman stance): first strike damage 20 ⇒ 30; spin damage 8 ⇒ 10 (total 52 ⇒ 70) The vampire hunter is sharpening his arsenal. Buff to both builds by adding independent damage reduction and critical damage.
Fixed an issue where the firing sound effects of the Silver Soulbreaker build for the Exorcism Round (RMB) ability would abnormally trigger multiple times in certain combat situations. Blade loves loud sounds when fighting vampires, but we have turned down the volume to save your eardrums.
[RMB] Exorcism Round: fixed multiple sound effects during combat The daytime hunter receives a comprehensive upgrade: bullets travel faster, the sword strikes further, and excess vampirism is now converted into bonus health — making Eric a reliable threat in both duels and skirmishes.
[LMB] Hunter's Shotgun: projectile speed 150 m/s ⇒ 180 m/s. [RMB] Ancestral Sword: attack range 4.5 m ⇒ 5 m. [E] Bloodline Awakening: excess vampirism is now converted into bonus health (max. 75, conversion 50%); vampirism coefficient 65% ⇒ 70%. [Q] Thousand-Fold Slash (Ultimate): vampirism now functions without Awakening and is converted into bonus health; Healing Reduction 20% ⇒ 40%. Key rework for Eric: Hunter's Shotgun becomes longer-ranged but less dense, while Daywalker Dash now functions differently depending on the weapon — the shotgun provides crowd control via slow, and the sword cuts with anti-heal.
[LMB] Hunter's Shotgun: number of pellets 12 ⇒ 11; falloff starts at 15 m (was 20 m), at 30 m — 50% damage (was 40%). [Shift] Daywalker Dash: (Hunter's Shotgun) slow 40% for 1.5 sec.; second hit damage 20 ⇒ 50. (Ancestral Sword) removes slow; applies 8% Healing Reduction per hit (total 32%) for 3 sec.; damage 15 ⇒ 8 per hit. The daytime hunter receives a pure melee boost and weakened anti-heal — Eric becomes more dangerous in a duel, but the team will be able to pull his victims out.
[LMB] Ancestral Sword: damage 24 ⇒ 26. Whirlwind Slash: damage 15 ⇒ 16. [E] Bloodline Awakening: healing reduction 35% ⇒ 25%. The Daywalker receives a noticeable rotation boost: the long dash and attack speed stacks from Whirlwind Slash turn Eric into a stable combo machine.
[Shift] Daywalker Dash: distance 4.5 m ⇒ 6.5 m. [E] Bloodline Awakening: attack speed bonus duration 0.7 sec. ⇒ 1 sec. New effect: all 4 hits of Whirlwind Slash grant 1 stack of the attack speed bonus. The Daywalker receives a small but significant melee boost — increasing the threat to those Eric catches up to.
[LMB] Ancestral Sword: damage 22 ⇒ 24.