Хела
Hela is the goddess of death from Asgard, possessing complete control over the souls of the deceased in Hel. A powerful sorceress who commands an endless army of undead and seeks to expand her dominion beyond the underworld. She is willing to make any deal to bring all souls — living and dead — under her control.
Attributes
Launches forward the spikes of the Night Sword, dealing damage to distant enemies
Ascends into the sky and releases a flock of Strondar ravens from each hand, creating a spell field upon impact
Transforms into a Strondar raven for gliding; press again to cancel the transformation. Gains bonus health upon ending the transformation
Releases the Hel Explosive Orb, which stuns nearby enemies when it triggers the spell field
Releases multiple spikes of the Night Sword, which explode after a delay and adhere to enemies upon impact
Upon hitting an enemy, creates a Strondar raven that explodes after a short duration
Hold Space to descend slowly in mid-air with additional horizontal mobility
Venom shares his symbiotes with Jeff and Hela. Hela's tentacles launch a symbiotic sphere that, upon impact, pulls in the nearest enemies and binds them, slowing those who try to escape
Hela channels necrotic energy to empower Namor. When Namor strikes with his trident, a spectral water column rises in the targeted area, slowing enemies. Each time Hela or Namor participate in an elimination, an invulnerable Necro-Monstrum appears at the fallen enemy's location, automatically attacking the nearest opponent before disappearing
Fixed an issue where Hela could freeze in place upon activating Astral Flock after ascending in Thoth's Wrath zones on Wakanda maps. The Goddess of Death defies gravity and now effortlessly glides through the skies of Wakanda.
The Goddess of Death shows a drop of mercy by summoning the terrors of the deep.
The Goddess of Death expands her deadly range, and her Nastrond Crow form is now fully revealed!
The Goddess of Death receives much-needed insurance during maneuvers—the instant cast and small bonus health make Astral Flock a real survival tool.
[Shift] Astral Flock: cast time reduced. After activation, grants +25 units of bonus health. Hela becomes less mobile, but more lethal at a distance.
[Shift] Astral Flock: cooldown 12 sec. ⇒ 15 sec. [RMB] Piercing Night: area of effect damage of the seal 30 ⇒ 35. [RMB] Soul Drainer: cooldown 12 sec. ⇒ 10 sec. Enhancing her ability to suppress enemies at medium and long range.
[LMB] Nightsword Thorn: damage at a distance of 30 m is now 80% of the base (was 70%). The Goddess of Death was too powerful, so we are slightly reducing her overall stats.
[Stats] Base Health: 275 ⇒ 250.