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Spider-Man
Duelist

Spider-Man

Человек-Паук

Peter Parker, bitten by a radioactive spider, gained the ability to stick to any surface, spider instincts, and proportional spider strength and agility. Swinging through the arena on his web, Spider-Man catches opponents off guard with unexpected aerial attacks and sticky web bursts. With the onset of temporal stream disorder, Spider-Man balances between two battlefronts, protecting the Web of Life and Destiny alongside the Spider-Warriors.

Attributes

Health
250
Movement Speed
6 m/s
Chapter IV · Heroes

Abilities

LMB

Spider-Power

Swings his fists forward, dealing additional damage to enemies with a Spider-Mark. After two successful fist hits, the next attack becomes a flying kick

  • ▸ Attack Type: Melee
  • ▸ Fist Damage: 25
  • ▸ Max Fist Range: 3m
  • ▸ Fist Attack Interval: 0.37s
  • ▸ Kick Damage: 40
  • ▸ Max Kick Range: 4m
  • ▸ Kick Attack Interval: 0.82s
RMB

Web-Cluster

Fires a Web Bolt, dealing damage and applying a Spider-Mark to the struck enemy

  • ▸ Attack Type: Projectile
  • ▸ Charges: 5
  • ▸ Reload Speed: 2s per shot
  • ▸ Projectile Speed: 120 m/s
  • ▸ Damage: 30
  • ▸ Damage Falloff: Falloff begins at 20m, reducing to 50% at 40m
  • ▸ Spider Mark Duration: 3s
  • ▸ Mark Damage: 45
Q

Spectacular Spin

Launches Web Bolts in all directions, dealing damage and stunning enemies. Hitting enemies applies a Slow effect, and after reaching a certain number of triggers, the enemy will be stunned

  • ▸ Attack Type: Spherical Spell Field
  • ▸ Radius: 8m
  • ▸ Duration: 2.4s
  • ▸ Attack Interval: 0.08s
  • ▸ Damage per Hit: 15
  • ▸ Bonus Health: 250
  • ▸ Slow Effect: -3% per hit
  • ▸ Slow Duration: 1s
  • ▸ Hits to Stun: 20
  • ▸ Stun Duration: 1.5s
  • ▸ Energy Cost: 2800
Shift

Web-Swing

Fires webbing to swing across the arena

  • ▸ Attack Type: Dash
  • ▸ Max Web Length: 30m
  • ▸ Charges: 3
  • ▸ Reload Speed: 6s per charge
E

Get Over Here!

Fires webbing to pull the struck enemy toward himself. If the enemy is marked with a Spider-Mark, Spider-Man instead pulls himself toward the enemy and performs a flying kick

  • ▸ Attack Type: Projectile
  • ▸ Projectile Speed: 80 m/s
  • ▸ Max Range: 20m
  • ▸ Projectile Damage: 25
  • ▸ Strike Distance: 24m
  • ▸ Strike Damage: 55
  • ▸ Cooldown: 8s
F

Amazing Combo

Launches an enemy into the air, dealing additional damage to enemies with a Spider-Mark

  • ▸ Attack Type: Melee
  • ▸ Radius: 4m
  • ▸ Damage: 70
  • ▸ Charges: 2
  • ▸ Reload Speed: 6s per charge
  • ▸ Cooldown: 1s
Space

Thwip and Flip

Performs a double jump for higher mobile maneuvering

  • ▸ Special Feature: Can Only Be Used Again After Landing
Passive

Spider-Sense

Passive ability that warns of nearby enemies

  • ▸ Time to Trigger Detection: 3s
  • ▸ Radius: 8m
Space

Wall Crawl

Stick to a wall and move along it, press Space to accelerate

  • ▸ Crawling Speed: 3 m/s
  • ▸ Sprint Speed: 9 m/s

Team-Ups

C

Inferno Blast

Human Torch channels pyrogenic energy into Spider-Man's suit, allowing him to fire reverse-moving fire webbing to create distance. The flames deal damage and apply a Burn Mark

  • ▸ Damage: 30
  • ▸ Max Range: 8m
  • ▸ Burn Mark Duration: 3s
  • ▸ Damage Over Time Duration: 4s
  • ▸ Burn Damage Per Second: 15/s
  • ▸ Bounce Distance: 7m
  • ▸ Cooldown: 12s
C

Sticky Spider-Bomb

Cyber-Spider Penny Parker creates a sticky bomb for Spider-Man. Wait for the countdown and throw the bomb to explode, dealing damage and applying a Spider-Mark. If not thrown in time, the bomb will explode on Spider-Man, reloading ammunition and granting bonus health

  • ▸ Countdown Duration: 3s
  • ▸ Projectile Damage: 10
  • ▸ Spell Field Damage: 30
  • ▸ Field Radius: 5m
  • ▸ Bonus Health: 50
  • ▸ Cooldown: 20s
C

Symbiote Bond

Venom shares part of his symbiote with Spider-Man, activating their symbiote abilities. Spider-Man converts the symbiotes into explosive thorns that deal damage to nearby enemies and knock them back. When working together with Venom, additional Klyntar tendrils trigger

  • ▸ Damage Reduction Speed: 90%
  • ▸ Single-Use Damage: 30
  • ▸ Damage Over Time: 10/per hit per second
  • ▸ Damage Radius: 5m
  • ▸ Cooldown: 15s
C

Parker Power-Up

Penny Parker creates a sticky spider bomb for Spider-Man. Wait for the countdown and throw the bomb to explode, dealing damage to nearby enemies and applying a Spider-Mark. When working together with Penny Parker, the marks are enhanced, generating bonus health

  • ▸ Bomb Explosion Damage: 50
  • ▸ Bonus Health: 50
  • ▸ Bomb Explosion Countdown: 2s
  • ▸ Cooldown: 10s

Changelog

v20260911 Season 10

Your friendly neighborhood Spider executes combos faster and synergizes with Peni more frequently.

  • ▸ RMB (Amazing Combo): Amazing Combo cooldown reduced from 2s to 1s.
  • ▸ Passive (Team-Up with Peni Parker): When selecting the synergy with Peni Parker, Parker Power-Up cooldown reduced from 15s to 10s.
v20260515 Season 8

The friendly neighbor is tightening his webs — his ultimate has become more dangerous.

  • ▸ [Q] Spectacular Spin (Ultimate): single spherical field damage increased to 15 (total damage over 2.4 sec. 408 ⇒ 450).
v20251114 Season 5

Peter receives a significant combo boost: an accelerated Web-Cluster and a more punishing Amazing Combo finish turn him into a consistent finisher.

  • ▸ [RMB] Web-Cluster: activation time 2.5 sec. ⇒ 2 sec.
  • ▸ [F] Amazing Combo: damage 60 ⇒ 70.
v20250808 Season 3.5

Peter receives a noticeable boost to his ultimate — Spectacular Spin now feels like a true team execution rather than just a flashy trick.

  • ▸ [Q] Spectacular Spin (Ultimate Ability): damage 150/s ⇒ 170/s.
v20250704 Season 3

Lost the old Team-Up Anchor, gained a new one and more damage.

  • ▸ [E] 'Get Over Here!': hit damage 50 ⇒ 55.
  • ▸ [LMB] Spider-Power (in air): damage 50 ⇒ 55.
  • ▸ [F] Amazing Combo: damage 55 ⇒ 60.
v20250221 Season 1.5

Peter becomes more responsive in duels — the accelerated rotation of Web-Cluster provides more windows to finish off an opponent.

  • ▸ [RMB] Web-Cluster: charge cooldown 3 sec. ⇒ 2.5 sec.