close
← All heroes ← Rocket Raccoon · Scarlet Witch →
Rogue
Vanguard

Rogue

Шельма

Anna Marie — a mutant capable of absorbing superhuman powers through simple touch. Her adaptive arsenal of abilities helps turn the tide of battle. After coming into contact with raw Chrononium, Rogue's power grew to unprecedented heights, allowing her to suppress enemies with unstoppable force!

Attributes

Health
350+275 Regenerative Shield
Movement Speed
6m/s
Chapter IV · Heroes

Abilities

LMB

Power Surge Punch

Strikes forward with both fists. The first two strikes deal 35 damage, the third strike deals 45 damage

  • ▸ Attack Type: Melee
  • ▸ Maximum Range: 4.5m
  • ▸ First Two Hits: 0.33s/hit
  • ▸ ThirdHit: 0.73s/hit
RMB

Defensive Stance

Absorbs nearby projectiles and reduces incoming damage; absorbed damage enhances the next Southern Brawl

  • ▸ Damage Reduction: 55%
  • ▸ Maximum Energy: 100
  • ▸ Energy Regeneration: 25/s
  • ▸ Energy Consumption: 60/s
  • ▸ Energy for Activation: 30
  • ▸ Damage-to-Energy Conversion Coefficient for Rebound: 0.55
  • ▸ Maximum Rebound Energy: 100
  • ▸ Rebound Energy Decay: 20/s
LMB

Southern Brawl

During Defensive Stance, jumps forward and strikes enemies, dealing area damage and knocking back enemies

  • ▸ Dash Distance: 8m
  • ▸ Base Damage: 40
  • ▸ Rebound Energy-to-Additional Damage Conversion Coefficient: 0.75
  • ▸ Maximum Range: 8m
  • ▸ Cooldown: 6s
E

Chrono Kick Combo

Dashes forward with enemy launch and enters flight; pressing again strikes the nearest enemies. The next two Power Surge Punch attacks become ranged, passing through enemies and granting bonus health

  • ▸ Area of Effect Range: Rectangle. Length 6.5m, Width 4.5m, Height 2m
  • ▸ Area of Effect Damage: 30
  • ▸ Maximum Flight Duration: 3s
  • ▸ Knockdown Damage: 30
  • ▸ Knockdown Range: 6m radius
  • ▸ Projectile Damage: 60
  • ▸ Projectile Speed: 100 m/s
  • ▸ Maximum Projectile Travel Distance: 20m
  • ▸ Cooldown: 10s
Shift

Fatal Attraction

Dashes forward with the option to press again to release Chrononium energy, dealing continuous damage to enemies; after a delay, the energy is drawn back in, pulling all enemies toward Rogue

  • ▸ Dash Distance: 10m
  • ▸ Dash Damage: 30
  • ▸ Area of Effect Range: 3m tall cylinder, radius expands to 8m over 0.8s
  • ▸ Area of Effect Damage: 40/s
  • ▸ Absorption Damage: 30
  • ▸ Cooldown: 12s
F

Ability Absorption

Dashes forward, disrupting the target and absorbing its energy; after absorption, replaces Ability Absorption with one of the target's abilities or refreshes Fatal Attraction. Also absorbs health and attributes depending on class

  • ▸ Dash Distance: 10m
  • ▸ Continuous Absorption Damage: 30/s
  • ▸ Continuous Healing During Absorption: 60/s
  • ▸ Duration of Absorbed Ability: 10s
  • ▸ Vanguard Health Bonus: 150
  • ▸ Vanguard Target Max Health Penalty: -20
  • ▸ Duelist Damage Bonus: 20%
  • ▸ Duelist Target Damage Penalty: -3%
  • ▸ Strategist Healing Bonus: 20/s
  • ▸ Strategist Target Healing Penalty: -4%
  • ▸ Absorption Duration: 0.75s
  • ▸ Cooldown: 25s
Q

Heartbreaker

Continuously absorbs the ultimate energy of nearby enemies and steals attributes depending on their class

  • ▸ Duration: 8s
  • ▸ Energy Cost: 3400
  • ▸ Absolute Ability Energy Absorption Rate: 4% per second
  • ▸ Max Stolen Health from Vanguards: 400
  • ▸ Max Damage Bonus from Duelists: 35%
  • ▸ Max Healing from Strategists: 75/s
  • ▸ Area of Effect Range: 8m radius
  • ▸ Area of Effect Damage: 15/s

Team-Ups

C

Hearts as One

Gambit shares kinetic energy with Magneto and Rogue. Each attack by Rogue triggers a kinetic explosion, dealing damage to nearby enemies and healing nearby allies

  • ▸ Area of Effect Duration: 8s
  • ▸ Cooldown: 30s
  • ▸ Area of Effect Damage: 5+2% of targets' max health
  • ▸ Area of Effect Healing: 25
  • ▸ Area of Effect Range: 8m radius
C (Passive)

Mr. & Mrs. X

Base effect — each attack triggers a kinetic explosion, dealing damage to surrounding enemies and healing nearby allies. Enhanced effect — when teamed with Gambit, Rogue remains in the "Hearts as One" state constantly

  • ▸ Cooldown: 30s
  • ▸ Duration: 8s
  • ▸ Area of Effect Range: 8m radius
  • ▸ Base Damage: 5+1% of targets' max health
  • ▸ Base Healing: 15
  • ▸ Special Effect with Gambit: Permanent State: Hearts as One
Passive

Explosive Entanglement

Base effect — Defensive Stance is enhanced. Upon activation, a magnetic field is deployed, sharply increasing damage reduction, and all damage absorbed by the field is fully transferred to the next Southern Brawl. Enhanced effect — when teamed with Magneto, Southern Brawl knocks back enemies, and upon hitting a wall, deals additional damage

  • ▸ Damage Reduction: 75%
  • ▸ Bonus Damage on Wall Hit: 60

Changelog

v20261029 Season 10

Fixed a model issue with the X-Men '97 Season 2 costume where Rogue's left arm would clip through her cape while walking backward. Sugar's outfit once again looks flawless.

v20260911 Season 10

The Southern beauty absorbs more damage and draws additional life force from the frontline.

  • ▸ Passive (Regenerative Shield): Shield capacity increased from 250 to 275.
  • ▸ Passive (Energy): Energy regeneration rate outside Defensive Stance increased from 15/s to 25/s.
  • ▸ RMB (Defensive Stance): Energy consumption rate increased from 50/s to 60/s (Defensive Stance uptime increased from 23% to 30%).
  • ▸ LMB (Ability Absorption): Maximum Health gained upon absorbing Vanguard increased from 125 to 150.
v20260813 Season 9.5

Stealing abilities from individual heroes no longer breaks the text in the ability description panel during a match.

  • ▸ [F] Ability Absorption: fixed incorrect display of ability text after stealing from certain heroes
  • ▸ Accessibility Settings: some parameters were not being saved to the account — fixed
  • ▸ Emotes in Motion: emotes now work while moving again in non-combat zones Kickflip Cruise (Iron Fist), Merc's March (Jeff the Land Shark), and Breaking the Strings (Ultron)
  • ▸ Iron Fist Ultimate VFX: Furious Flow effects no longer overlap with White Fox combo effects
  • ▸ Winter Soldier: English and Chinese subtitles have been added to the footage reels for "Captain America: The Winter Soldier"
v20260807 Season 9.5

The Southern Belle absorbs incoming damage and holds the line firm under heavy fire.

  • ▸ RMB Defensive Stance: damage reduction multiplier increased from 55% to 60%.
  • ▸ Regenerative shield capacity increased from 250 to 275.
v20260710 Season 9

Rogue's combat power was too overwhelming. We are reducing her damage mitigation and burst potential.

  • ▸ Shift Defensive Stance: Damage mitigation reduced from 60% to 55%.
  • ▸ LMB Southern Brawl: Maximum bonus damage increase at full energy reduced from 90 to 75.
  • ▸ Base health reduced from 650 to 350. Added 225 regenerating shield (Total health reduced from 650 to 575).
v20260702 Season 8.5

Resolved an issue where using Ability Absorption occasionally caused brief stutters and freezes at the moment of ability absorption.

  • ▸ [F] Ability Absorption: eliminated brief stutters during ability absorption
v20260609 Season 8.5

Anna becomes more self-sufficient in Defensive Stance: consumes less energy and converts incoming damage more effectively.

  • ▸ [Shift] Fatal Attraction: cooldown 14 sec. ⇒ 12 sec.
  • ▸ [RMB] Defensive Stance: energy consumption 60/s ⇒ 50/s; conversion of absorbed damage into energy 35% ⇒ 55%
v20260604 Season 8

Eliminated a kinetic anomaly where the Team-Up ability Hearts as One sometimes failed to deal burst damage when the kinetic blast collided with Invisible Woman's shield. Now the ability works correctly regardless of obstacles!

  • ▸ [Passive] Force-Field Friction: fixed a bug where the Hearts as One ability dealt no damage when interacting with Invisible Woman's shield
  • ▸

    S.H.I.E.L.D. Encryption Secured: fixed a UI bug in Streamer Mode where the anonymity function failed to hide the interlocutor's nickname in the private chat window

  • ▸

    Khonshu's Restored Relic: fixed a visual bug where the Ankh amulet textures disappeared from the Moon Knight "Suave Spector" costume. The artifact's mystical glow has been fully restored

  • ▸

    Jeff's Endless Groove: optimized the Primal Groove emote for Jeff the Land Shark — it now plays in a continuous loop, allowing the best boy of Chronolocus to dance forever!

v20260213 Season 6.5

Rogue receives a base buff: improved conversion of defense into energy and more frequent Fatal Attraction — encouraging active gameplay by absorbing the powers of others.

  • ▸ [RMB] Defensive Stance: conversion of absorbed damage into energy 0.27 ⇒ 0.35.
  • ▸ [Shift] Fatal Attraction: cooldown 17 sec. ⇒ 14 sec.